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Hydro Tulpa: Turbulent Vortex Guide

Hydro Tulpa: Turbulent Vortex is one of the original Stygian Onslaught boss with no changes from the first cycle. The best teams are the ones that can take advantage of the permanent hydro aura and the cool down reset mechanic.

Last updated 2026-06-19

Boss Overview

Hydro Tulpa has 7,658,830 HP for Fearless and 17,260,005 HP for Dire. It has a permanent hydro aura and is fully immune to Hydro damage.

Tulpa Resistance and HP

The fight revolves around three major mechanics:

  • Killing or freezing the Half-Tulpas.
  • Preventing Hydro Tulpa from absorbing them.
  • Planning around the Torrential Flurry shield when it appears.

The boss itself is not complicated if you play around the small tulpas. If not, the fight becomes much harder because every absorption can heal the boss and force you to fight into extremely high resistance.

Mechanic

Half-Tulpas

After entering battle, and every 30 seconds afterward, Hydro Tulpa summons 2 Half-Tulpas. Each Half-Tulpa has 12% of the boss’s HP and a 12U Hydro Shield. Most importantly, they die instantly if Frozen.

The Half-Tulpas should not be ignored because Hydro Tulpa can absorb them and enter Rage mode. Your goal is to kill them immediately, freeze them immediately, or use AoE damage so they die while you continue damaging the boss.

Mini-Tulpa Spawning

Best ways to handle Half-Tulpas:

  • Freeze them with Cryo.
  • Hit them with strong Pyro damage.
  • Use enough Dendro.
  • Use wide AoE attacks that hit both the boss and the summons.
  • Use a trick to only kill 1 tulpa. More details in the Tips and Trick section.

Absorption and Rage

If Hydro Tulpa successfully absorbs a Half-Tulpa, it enters Rage Mode. During this state, all non-Hydro RES increases to 210%, and the boss heals 12.5% HP.

Tulpa absorbing Mini-Tulpas

Rage is bad for three reasons:

  • The boss heals, increasing the total damage required.
  • The boss becomes extremely resistant to damage.
  • The boss hits for a lot harder.

Because of this, a team with slightly lower sheet DPS but reliable Half-Tulpa control will often perform better.

Torrential Flurry Shield

After some time, Tulpa begin charging Torrential Flurry, gaining a shield equal to 8.85% of its Max HP. Shortly before the shield appears, all party members’ Elemental Skill and Burst cooldowns are reset, and their Energy, Fighting Spirit, and Serpent’s Subtlety are restored. However, if you fail to break the shield before the charge completes, the current active character is defeated and you cannot i-frame this damage.

Tulpa charging Torrential Flurry

Breaking the shield interrupts Torrential Flurry and deals 8.85% of the boss’s Max HP as True Physical DMG.

This mechanic is actually a damage opportunity if you play around it correctly:

  • Set up your rotation before the shield phase.
  • Since cooldowns and Energy are restored, you can often use a second full rotation right after.

If your team can take advantage of the cooldown reset, the shield phase can massively improve your clear time.

Best Teams

Pyro Teams

Pyro teams are the best match up against the Hydro Tulpa because the boss has permanent Hydro aura so Pyro carries can trigger consistent Vaporize without needing a Hydro applicator.

Main DPS
ArlecchinoMavuikaHu Tao
Support
BennettIansanNicoleCitlaliChevreuse
Sub DPS
XianglingDurinFischl
Example team 1
Cost2
Time112s
Link
Cost:2
Time:112s
Link:
Arlecchino C0 Arlecchino R2 Deathmatch
Chevreuse C6 Chevreuse R5 Fav Lance
Fischl C6 Fischl R5 Rainbow
Nicole C0 Nicole R5 TTDS
Example team 2
Cost1
Time104s
LinkB
Cost:1
Time:104s
Link:B
Durin C0 Durin R5 Finale
Xiangling C6 Xiangling R5 Catch
Fischl C6 Fischl R5 Fav Bow
Chevreuse C6 Chevreuse R5 Fav Lance

Mavuika teams are especially strong because she apply a lot of Pyro with her new combos while having good AoE to kill Half-Tulpas quickly.

Citlali is very valuable in this fight because Cryo can instantly remove Half-Tulpas through Freeze, while also giving defensive comfort and Pyro Res Reduction.

Dendro Teams

Dendro-based teams are very strong because Hydro Tulpa and the Half-Tulpas naturally provide Hydro. This means that you do not need to bring a hydro applicator.

Main DPS
NeferAlhaitham
Trigger
KukiRaidenNilou
Support
LaumaNahida
Example team 1
Cost2
Time96s
LinkB
Cost:2
Time:96s
Link:B
Nefer C0 Nefer R5 Dawning
Lauma C0 Lauma R5 Etherlight
Fischl C6 Fischl R5 Fav Bow
Sucrose C6 Sucrose R5 Sac Frag
Example team 2
Cost1
Time94s
Link
Cost:1
Time:94s
Link:
Lauma C0 Lauma R5 Etherlight
Fischl C6 Fischl R5 Stringless
Collei C6 Collei R5 Sac Bow
Kuki C3 Kuki R1 Iron Sting

This archetype is especially good for players who do not have premium Pyro carries because Dendro can naturally deal with the small Tulpas very well. However, without Nefer, it is rather difficult to reach the required DPS to clear Dire.

Overload Teams

Overload teams work amazingly because Chevreuse and Hex Fischl providing massive amounts of buff to the carry, especially to a Pyro Carry.

Main DPS
FlinsArlecchinoDurin
Electro Support
IneffaFischlIansan
Pyro Support
BennettNicoleDurinChevreuse
Example team 1
Cost4
Time109s
Link
Cost:4
Time:109s
Link:
Flins C0 Flins R1 Bloodsoaked
Ineffa C0 Ineffa R5 Sacrificer
Durin C0 Durin R5 Finale
Chevreuse C6 Chevreuse R5 Fav Lance
Example team 2
Cost1
Time116s
LinkB
Cost:1
Time:116s
Link:B
Arlecchino C0 Arlecchino R5 Deathmatch
Razor C6 Razor R5 Fav Greatsword
Fischl C6 Fischl R5 Stringless
Chevreuse C6 Chevreuse R5 Black

The main issue is that you still need a reliable answer to the small Tulpa. Flins can AoE both of the Tulpa with good spawn RNG while Arlecchino can use the Tulpa trick to only need to kill 1 of the 2 small Tulpas.

Cryo Teams

Freeze teams work because Half-Tulpas die instantly when Frozen. This makes Cryo one of the most valuable elements in the fight.

Example team 1
Cost3
Time119s
Link
Cost:3
Time:119s
Link:
Skirk C0 Skirk R5 Eshu
Dahlia C6 Dahlia R5 Fav Sword
Citlali C0 Citlali R5 TTDS
Escoffier C0 Escoffier R5 Fav Lance
Example team 2
Cost14
Time119s
Link
Cost:14
Time:119s
Link:
Ayaka C4 Ayaka R1 Mistsplitter
Furina C2 Furina R5 Fav Sword
Escoffier C1 Escoffier R1 Fork
Shenhe C1 Shenhe R5 Fav Lance

Skirk teams can brute force the boss well because she naturally has enough damage and doesn't have to change much when facing Tulpa. Akaya and Wriothesley can also clear but require a much greater vertical investment.

Required DPS

Baseline DPS

Assuming a 120s timer, the raw baseline DPS requirement is:

  • Fearless: 63,824 DPS
  • Dire: 143,834 DPS

This is only the simple HP divided by time number. It does not account for time spent killing Half-Tulpas, the shield mechanic, boss movement and attack patterns.

Actual DPS

The actual DPS check is best understood with this formula:

Actual DPS = Required damage / DPS window

Where:

  • Actual required damage = Boss HP − damage gain shield phase
  • DPS window = 120s - mini-Tulpa kill time

For Pyro and overload teams, the actual DPS requirement will actually be MUCH lower than the baseline DPS because you get free vapes from the hydro aura and most characters in these teams can take advantage of the CD reset very well.

Generally other teams that don't have to sacrafice damage in order to deal with the mini Tulpa will need around the same DPS as the baseline.

Tips and Tricks

  • The Half-Tulpas spawn time and location is RNG so fishing for a good location spawn will allow certain characters like Flins and Mavuika to hit both Tulpas at the same time.
  • Bring Cryo if possible since Half-Tulpas die instantly when Frozen.
  • With the correct timing, you only need to take down 1 mini-tulpa instead of 2. This is dependent on RNG and there's not a lot of leeway.
Tulpa trick
  • Maximize the Torrential Flurry shield by using your strongest skills and bursts beforehand, then continue with another rotation.
  • Avoid bursting before the boss dives as you can actually miss your important burst.
  • Be careful in Bennett's circle because Tulpa will vape you for massive damage.

Character-Specific Tech

Arlecchino

Activate Arlecchino's skill before the shield phase for maximum Bond of Life after the skill reset.

Nahida

Quick scope with Nahida to mark all of the enemies

Iansan

Iansan pair with Bennett is one of the few character that can trigger Scroll for Pyro units. This only works if you have Bennett C6 activated.